Designing for clients is more than just having all these ideas in your head, especially when you’re working in a web agency. It’s more organization and team work and focus. Here’s a very helpful article that offers solutions to some of the challenges you’ll encounter:
Top Challenges of Working with a Web Agency (and how we solve them)
Working with an agency can feel a bit overwhelming, perhaps more that you initially thought. For those not really into the technical side of web sites, discussions can quickly become filled with jargon and concepts that are difficult to translate. In listening to clients, I have found a short, albeit core, list of recurring pain points. Here are those points and how our team solves these problems.
How much is it going to cost? Everyone wants to know this and for good reason. There is a lot of debate among the web community as to what is the best practice for charging on projects. Generally you see either an hourly cost model (you are charged by the hours of labor it takes to develop your product), or a fixed price model (you are charged by the type of product you receive).
Both have merits and drawbacks from a customer perspective. It’s important to note that many projects may be difficult to estimate, depending on complexity and what systems may be involved. That said, whomever you work with should still be able to give a good idea how much a project is going to cost, along with a procedure if it begins to go over budget. The less experienced agencies or freelancers may have no idea how to answer your questions. The less answers you receive, the more red flags you should have in your mind.
Should I Become a Freelancer? An In-Depth Look at the World of FreelanceDesign
The life of a freelancer is often desired by designers who work as employees. The usual assumption is that a freelancer designer has the freedom to sleep in and take time off whenever they need or want to. In reality, we all know that freelancers have to work hard in order to be successful, but things tend to look a little bit better from the outside.
If you’re thinking about leaving full time employment to go out on your own as a freelancer or to start your own design studio there are a number of things that you should consider before making a decision. From my own experience, leaving full-time employment was probably the best decision I ever made for my career, so I would certainly not discourage others from going out on their own. But I do think it is important that an informed decision is made rather than a rash decision.
Facebook campaigns for a cheaper knowledge economy
Facebook chas helped in the creation of the ‘Open Compute Project’ which invites and encourages other industry leaders to contribute obtainable, affordable, but high-quality designs that will improve internet delivery systems.
Globally, partners will invest in projects that seek to enhance internet technology at lower costs.
Lower infrastructure rates mean lower subscription fees.
The goal of interviewing users is to learn about everything that might influence how the users might use what you’re creating. Good interviewing is a skill you develop with practice. The great myth is that you need to be a good talker. Conducting a good interview is actually about shutting up. This can be very hard, especially when you’re enthusiastic about the topic.
Remember, the people you’re interviewing want to be liked. They want to demonstrate their smarts. When you’re interviewing someone you know nothing. You’re learning a completely new and fascinating subject: that person.
More tips on ‘interviewing humans’ here.
I threw that last one there as a bonus. Just to remind us that everything we do online, no matter how purrrrrty, wherever we are, if no depth or substance, has no significance.
(via Choc Chip Digital)